Earth is the Terran homeworld. It is the third planet from the sun in its solar sytsem.
It has a single moon, which is referred to simply as 'the
'. Earth is approximately
71% water. The planet is heavily polluted, but has a huge variety of ecosystems, spread
in small areas throughout it surface. These areas are separated by giant areas of
wastelands due to nuclear weapons, toxic waste, ozone depleation, and similar types of
pollution. Earth is made up of 6 continents: Antarctica, America, Europe, Asia, Africa,
and Australia.
Mega-Corporations
Governments no longer exist on Earth. Instead, the world is controlled by 14
mega-corporations, all of which control different areas of the globe, mapped out by
. The largest of these are the
Tri-Alliance Company Soft (), the
Corporation,
Jordon & Jordon (), and
Deus Express (). While it is theoretically possible for new
corporations to come up, other corporations are generally quick to stomp them out as soon
as they emerge.
TriCoSoft resulted when three large software companies merged. After spreading
internationally, and pulling from a world-wide workforce, they managed to either
incorporate or ruthlessly eliminate all competition and soon became a monopoly in software
development. The corporation later expanded to large-scale engineering projects (such as
the biosphere project - a self-sufficient, self-contained environment). Shortly after the
third world war, during the beginning of government collapse, TriCoSoft had enough power
to not only protect itself during the chaos through use of their security force, and
cyber-warfare, but they were also capable of taking advantage of the situation, taking
hold of territory that would become the largest control grid. They are one of the most
powerful of all mega-corporations, and are strongest in work in software development,
cybernetics, and space colonization technologies. They are responsible for the lunar
colonies on the
, and were one of the leading
developers in controlled anti-matter technologies.
The McRonalds Corporation began as a fast food franchise, and shortly before World War III,
they were one of the leading controllers of food resources on the globe. Despite the fact
they were breaking countless laws concerning business practices, their near-total control
over an obviously needed resource gave them the leverage necessary to push past any
government attempts at controlling them. After the war, in the chaotic situation, they
were able to regain their previous hold, and although they were heavily damaged by the
war and anarchy, they soon managed to grow more powerful and grew to become one of the most
influential of all corporations. Today, they are one of the weakest companies financially
due to extensive resources devoted to protecting themselves from others. However, they
have the greatest military presence of any of the corporations, and they control not only
virtually all food sources, but most of the few remaining natural resources left on Earth,
such as coal, metals, and wood. They are responsible for most terraforming and resource
extraction technologies that are used on other planets.
Jordon & Jordon is one of the few corporate entities that simply worked its way to the
top more or less honestly. They are responsible for a vast array of simple, yet
incredibly useful things, such as popular types of adhesive tape. Later, they became
giants within the medical field. When World War III occured, they were the main suppliers
of medical and general supplies. While they were far from powerful, the disasters that
occured during and after the war put their abilities and workforce in the medical field in
high demand, and also put them in an extremely good light as everyone benefitted from
their services. Jordon & Jordon continues to make simple, useful things, as well as
excelling in medical research. They are responsible for some advancements in cybernetics,
and completely mapping the workings of the brain, as well as the genome. They also serve
to help identify TR (threat rating) numbers for various diseases, illnesses, syndromes, and
effects based off of analyzing genetic makeup. A full TR report is standardly required
in order to work in any corporation. Nearly all medical personel are trained at
JNJ academies, and those who pass these academies are considered the best you can get.
Thus, JNJ maintains its foothold by simply providing services all other corporations need,
and doing it better and with less cost than anyone else could themselves.
Deus Express began merely as a transportation and delivery coporation (although a very
large one). Their services extended to digital information transfers, and due to their
expertise in cryptography, even to this day, there is not a single known instance of
any message they were given being successfully intercepted, and not once have they been
known to break the trust of those giving them anything to deliever, whether it be digital
or physical. When World War III began, they continued business as usual, reliably
delivering and transporting things. However, they soon began to be targetted by certain
governments who tried to intercept other government information being transferred through
DeusEx. The barrage of cyber attacks, however, failed terribly. These governments then
turned to military means, both openly and covertly, in an attempt to obtain information.
Ironically, these all failed as well. However, all of this greatly injured DeusEx, nearly
causing its downfall. This changed when one day, the owner, out of ideas, desperately
gambled everything he had throughout one night, and through some strange streak of luck,
ended up being able to save the corporation. Not only that, but DeusEx became one of the
richest corporations, literally overnight. This allowed them to survive until the
establishment of corporate rule. While they are the weakest of the four top
mega-corporations, DeusEx continues to act as a transportation and delivery service, and
has also become the leader in transportation technologies. They are responsible for the
invention of the
drive, instantaneous
communications across any distance, and a vast array of other crytographic and
communications advancements.
Control Grids
Earth is divided up into a total of 56 control grids of different sizes and shapes.
14 of them are controlled by each of the mega-corporations, with one being assigned
to each. 42 of them are considered neutral ground of open commerce where one can buy
space from the previous owners (which range from corporate to privately owned places,
like your average Chinese food restraunt), and establish outposts. These areas often
end up resembling a mall, except that when a space become open, whoever grabs and
secures it first gets the spot. While in theory, every corporation is supposed to
protect these blocks, most do not because they won't be blamed any more than any of
the other companies if something goes wrong, and it is of little profit to them to
protect anything besides their own establishments. As a result, crime is extremely
high in these areas and while most need to go to these areas for work, commuting, or
simply buying supplies not available in their own grid, doing so is a risky business.
Spaces in open grids are extremely expensive. However, to prevent a single corporation
from gobbling up an entire grid, there are strict guidelines of the percent a single
entity can take. Anyone breaking this is subject to enforcement (by whatever means
deemed necessary) by all other corporations.
Coroporate controlled grids have the base of their individual corporations within them.
All facilities needed by the corporation are within these grids. Residential areas are
also provided for more important employees, and anyone who can afford the steep price of
living within one of these grids. Anyone within a grid enjoys the maintained area, as well
as a living residence, public services, water, basic rations, electricity, education, and
virtually all other essentials for life. Most importantly, though, each grid is rigidly
protected by a giant corporation, which means that there is less crime, and if someone
attacks, you are in the same place as the heart of the corporation. That means that
they'll be doing everything they possibly can to keep themselves (and in effect, you)
safe. However, depending on which corporation controls the grid, various resources and
services may not be present. These must be found either in another corporate grid
(which requires an extremely expensive pass to get into it), or a trip to the dangerous
open grids.
Socio-Economic State
Earth is more or less a dystopia. Society is a study of corruption, extremes, and excess
.
While technology is advanced and cheap, leading to nearly everyone getting cybernetic
modifications, most people are in poor situations controlled completely by one corporation
or another. When it isn't in the corporation's economically interests to do something for
the people, they won't. And neither will anyone else. They're too busy worrying about
surviving themselves. Unfortunately, allowing for more human rights and services than
absolutely required insn't in a company's best interest. While those who are able to live
in corporate
are not as badly off, the rest, who
live in open grids, are not so lucky. Violence and anarchy is commmonplace. Natural
resources have been all but depleated and overpopulation is a major issue. To maintain
its workforce, corporations have made off-world transport extremely difficult, and
extremely expensive. While it is highly desired, and just about anyone would kill to
get a chance at leaving the planet, few ever have the chance.
Currency
The Terran currency is completely digitized, although it can be transferred physically
through use of credit chips. The unit of currency is the credit.