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Numbers, Time, Dates, and Measurements
Important Notice
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A Note on Notation
When the notation 0xblah is used, where blah is a number, it means that the number
is being written in hex (base 16) using conventional computer science notation.
Overview
use systems of measurements and numbers
in a similar way as
. However, while there aren't any great
unique attributes that are difficult for Terrans to understand, the Kha'rlari systems
are different in signficant ways.
Number System
use a base 16 numbering system. Rumour
has it that this because Kha'rlar have eight fingers (being cartoons) and originally, they
would count by making one a single finger raised, but bent. Then, when they reached 8,
they would continue counting fully raising fingers as they went. This way, they could count
twice as high as they otherwise would have been able to. The actual historical reason is
actually bit more elegant.
Numbers were developed before letters. Because they have four fingers on each paw, eight numbers and symbols were created. However, someone especially bright came up with the idea of combining the symbols for the numbers so there could be 16 numbers instead of just 8 (at this point, the idea of using more than one symbol to indicate a number higher than 7 (they began with 0-7, which is 8 numbers) hadn't occured to them yet). This is actually where the Kha'rlari originally came from, although the symbols were different at the time. Thus, 16 different numbers were created. It didn't take them long to figure out you could use more than one number to indicate even bigger numbers. Later, each sound was assigned a number. Thus, the invention of letters and writing. Though not important, it is also interesting that originally, Kha'rlar only dealt in fractions. Saying the number 4, actually meant 1/4. This was used to divide things up, which is what they used numbers mainly for at first. In order to say there were, for instance, 15 deer in a herd, they would say a single member made up 1/15th of the herd. Regardless, numbers are made up of the primary 16 letters, It is necessary to take special note of the numbers There are two other minor points that are worth mentioning, even though they do not strictly relate to the number system. First, Kha'rlar occasionally count with their fingers. When doing this, since most of them have 8 fingers and 6 toes (which doesn't really add up to 16), Kha'rlar will switch to base 4, using their first three fingers of their right paw, starting from the thumb, to represent the 1's place, and the four fingers of their left paw to represent the 4's place. As such, they never really use the last finger of their right paw since doing so would make the system a base 5 system which is confusing to them. Regardless, this allows them to count from 0 to 19 (or 23 if they're creative) just with their fingers. For instance, the number 14 could be shown by having 3 fingers on the left paw up, and 2 on the right paw. While adults rarely use their fingers to do math, this system is used in the Kha'rlari language, except that in the system, one never signs a number above 15 in one go. Instead, if a number greater than 15 is necessary, the greatest place in a base 16 system is shown, and then the the next biggest place, each place being shown with two paws. For instance, to sign the number 0x123, one would first sign the number 1, then 2, then 3. The other minor point to note is that when counting arbitrarily or assigning numbers, Kha'rlar always start with the number 0, much like Terran programmers. This means the first floor of a building, for instance, is actually the 0th floor to them.
Saying Numbers
In general, to say a number, you say the corresponding letter, followed by a
Note that the special numbers See for information on what all these funny symbols mean. Time System
Like Terrans, Kha'rlar count years. In their case, their calendar begins at the official formation of the Kha'rlar race, which, as of the beginning of the comic, was 742 years ago. Any years before that are simply counted as years with negative numbers. Because they do not use months, each day of the year is simply the whatevereth day of whatevereth year. Note that the Kha'rlar do not have time zones or daylight savings. It is prefectly normal for it to be in the darkest part of the night at noon. However, they do have leap days every 19 years as well as leap hours, minutes, and seconds, although these do not occur often enough to warrent much concern over them. Degrees
The system of measurement for degrees (as in rotation, not temperature), is very similar
to the
system except
for two things. First, there are 256 degrees in a circle rather than 360. Second,
while the Terran standard is to measure rotation counter-clockwise when not otherwise
specified,
measure
clockwise by default.
Navigational Bearings
The pitch of the ship is measured from 64 Kha'rlari degrees (being straight up) to -64 Kha'rlari degrees (being straight down). 0 Kha'rlari degrees is the present pitch. Finally, for roll, it is measured with 0 being the current position, 64 Kha'rlari degrees being a 90 Terran degree roll to the right, a 128 Kha'rlari degree roll being to turn upside down, and a 192 Kha'rlari degree roll being a 90 Terran degree roll to the left. When stating full headings, it is in the format of yaw, then pitch, then roll, each separated by a 'mark'. For instance, 0 mark 0 mark 0 is the direction you are going. 64 mark 8 mark 64 would be a turn to the right with an 8 Kha'rlari degree incline and a 64 Kha'rlari degree roll to the right. The roll part of the heading is often dropped since it usually doesn't matter in space unless you are landing, docking, or doing some extremely careful navigation. |
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